Shader

Shaders are real time effects applied on layers. Selected layer shader is located on Right panel.

Summary


Color

Colors modification.

Adjustments

General color adjustment (saturation, hue, contrast, gamma, …).

Indexation

Index the layer colors with a palette after color adjustments.

Mask

Using hide colors of the layer present on a palette.

Dithering

Add dithering pattern for colors between some indexation colors following a threshold.


Lines

Pixel perfect lines.

Outline

Add a line outside the shapes (should be transparent background).

Inline

Add a line inside the shapes (should be transparent background).


Filters

Opacity

Allow transparent colors and use a threshold to put opacity to 1 if the current opacity is above the threshold or else 0.

Denoising

Filter to remove noise on the layer.


Effects

Tiled Mode

Repeat the canvas result in x or y axes (or both) to preview the repetitions (for tiles for example or background). Also auto repeat water and shockwave effect.

Water

Add wave effects on the layer which can be animated.

Shockwave

Add shockwave effect on the layer which can be animated.