Shaders are real time effects applied on layers. Selected layer shader is located on Right panel.
General color adjustment (saturation, hue, contrast, gamma, …).
Add dithering pattern for colors between some indexation colors following a threshold.
Pixel perfect lines.
Add a line outside the shapes (should be transparent background).
Add a line inside the shapes (should be transparent background).
Allow transparent colors and use a threshold to put opacity to 1 if the current opacity is above the threshold or else 0.
Filter to remove noise on the layer.
Repeat the canvas result in x or y axes (or both) to preview the repetitions (for tiles for example or background). Also auto repeat water and shockwave effect.
Add wave effects on the layer which can be animated.
Add shockwave effect on the layer which can be animated.